Hacking Assassin’s Creed: Valhalla – Part 2 (Apocalypse System)
Giving Enemies in Valhalla the Power of the Apocalypse Greetings all. We had a rather enjoyable initial dive into the […]
Giving Enemies in Valhalla the Power of the Apocalypse Greetings all. We had a rather enjoyable initial dive into the […]
Let’s Hack the Shit Out of Assassin’s Creed: Valhalla Around a year ago today, the first game was Omnified and […]
New Technology and the Need to Deserialize JSON As part of the ongoing development effort to create Statsplash, an Omnified […]
Are NativeMethods-Styled Classes Needed in .NET 5.0? Hello everyone. If you haven’t heard the news, .NET 5.0 is now upon […]
Ensuring the Palatability of Omnified Dragon’s Dogma I had the opportunity to stream the recently Omnified Dragon’s Dogma, being fairly […]