Legacy Omnified Game Source Made Available
Prior to the advent of Omnified 2.0, and the switch over to a live hacking workspace, all games were Omnified […]
Prior to the advent of Omnified 2.0, and the switch over to a live hacking workspace, all games were Omnified […]
The Predator system is a game-neutral Omnified process that makes movement of enemies deadlier through intelligent, and sometimes quite large, […]
In the Shadows No Longer Ever since I began this strange and wild journey of hacking games and making them Omnified on and off […]
The Abomnification system is a game-neutral Omnified process that causes NPCs of any game its injected into to constantly change […]
Prior to the creation of the Apocalypse system, Omnified games, for the most part, exercised a simple maxim: if you […]